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Simple generation (new to unity)

Discussion in 'Scripting' started by Jiry_XD, Aug 3, 2020.

  1. Jiry_XD

    Jiry_XD

    Joined:
    Aug 3, 2020
    Posts:
    20
    So I have this dodge the obstacle 3d game, but is there any way to code level generation, so i don't have to make it manually, can anyone please link me a good tutorial?
    I've looked for some on youtube but i can't find the right one for my project.
    It just has to spawn my enemy obstacle on the x axis and has to have a decent z distance so the player can pass through.
    My game is basically just a baseplate with a cube (as the player) which has to avoid to collide with the enemy.
    I also have a problem where if i touch the obstacle once, it counts for 2 hits?

    Can anyone help me out?

    Thanks!
     
  2. mgrekt

    mgrekt

    Joined:
    Jun 22, 2019
    Posts:
    92
    Think this is what you lookin for?:
    (this is 2d but 3d and 2d can be applied similarly)
    As for enemies you gonna have to look for a video on that, whereas you can use an ontriggerenter method on an obstacles and subtract your players health by 2.