Hi All, I have a sprite that I am using as a button. I would like the button to have an auto-playing, looped animation where it just scales its size up/down (pulsing). Can anyone point me in the right direction?
Figured it out - just had to select the button object and add an animation to it. If I want to use the same animation on multiple buttons but with time offsets is there a easier way then having to create multiple animations with different offets?
You will just have to set the time offsets on these buttons and leave the animation as it is. If this does not work, I think you will have to carry on with the multiple animations.