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SIGSEGV crash

Discussion in 'Editor & General Support' started by PaulDyatlov, Mar 11, 2021.

  1. PaulDyatlov

    PaulDyatlov

    Joined:
    Jul 6, 2019
    Posts:
    25
    Happens a lot in a new 2020.3.0f1 LTS.

    =================================================================
    Got a SIGSEGV while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries
    used by your application.
    =================================================================

    Received signal SIGSEGV
    Stack trace:
    0x00007ff7be5f85b1 (Unity) Transform::MoveAfterSiblingInternal
    0x00007ff7bf51b039 (Unity) HandleSetTransformFatherDragAndDrop
    0x00007ff7bf513a67 (Unity) DragAndDropForwarding::ForwardDragAndDrop
    0x00007ff7bf542d6b (Unity) InternalEditorUtilityBindings::HierarchyWindowDragByID
    0x00007ff7c073137e (Unity) InternalEditorUtility_CUSTOM_HierarchyWindowDragByID
    0x000001c4a624bfcb (Mono JIT Code) (wrapper managed-to-native) UnityEditorInternal.InternalEditorUtility:HierarchyWindowDragByID (int,UnityEditorInternal.InternalEditorUtility/HierarchyDropMode,UnityEngine.Transform,bool)
    0x000001c4a624c465 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_DragAndDropVisualMode_int_int_object_byte (object,intptr,intptr,intptr)
    0x00007ffd222de480 (mono-2.0-bdwgc) [mini-runtime.c:2812] mono_jit_runtime_invoke
    0x00007ffd22262902 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
    0x00007ffd2226bb32 (mono-2.0-bdwgc) [object.c:3073] mono_runtime_invoke_checked
    0x00007ffd2226c2c9 (mono-2.0-bdwgc) [object.c:5264] mono_runtime_try_invoke_array
    0x00007ffd2226bac6 (mono-2.0-bdwgc) [object.c:5142] mono_runtime_invoke_array_checked
    0x00007ffd222103a4 (mono-2.0-bdwgc) [icall.c:3358] ves_icall_InternalInvoke
    0x000001c42d1fced6 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
    0x000001c42d1fc5bb (Mono JIT Code) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    0x000001c42b164d5f (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
    0x000001c4bf3ac9b3 (Mono JIT Code) System.Delegate:DynamicInvokeImpl (object[])
    0x000001c4bf3ac07b (Mono JIT Code) System.MulticastDelegate:DynamicInvokeImpl (object[])
    0x000001c4bf3abf55 (Mono JIT Code) System.Delegate:DynamicInvoke (object[])
    0x000001c4bf3abb13 (Mono JIT Code) UnityEditor.DragAndDropService:Drop (int,object[])
    0x000001c4bf3b1763 (Mono JIT Code) UnityEditor.GameObjectsTreeViewDragging:DoDrag (UnityEditor.IMGUI.Controls.TreeViewItem,UnityEditor.IMGUI.Controls.TreeViewItem,bool,UnityEditor.IMGUI.Controls.TreeViewDragging/DropPosition)
    0x000001c4bf3a47ce (Mono JIT Code) UnityEditor.IMGUI.Controls.TreeViewDragging:DragElement (UnityEditor.IMGUI.Controls.TreeViewItem,UnityEngine.Rect,int)
    0x000001c4a2d7967d (Mono JIT Code) UnityEditor.IMGUI.Controls.TreeViewController:HandleUnusedMouseEventsForItem (UnityEngine.Rect,UnityEditor.IMGUI.Controls.TreeViewItem,int)
    0x000001c4a0bb39ab (Mono JIT Code) UnityEditor.IMGUI.Controls.TreeViewController:DoItemGUI (UnityEditor.IMGUI.Controls.TreeViewItem,int,single,bool)
    0x000001c4a0bb1f23 (Mono JIT Code) UnityEditor.IMGUI.Controls.TreeViewController:IterateVisibleItems (int,int,single,bool)
    0x000001c4a0ba8d9b (Mono JIT Code) UnityEditor.IMGUI.Controls.TreeViewController:OnGUI (UnityEngine.Rect,int)
    0x000001c4a0ba4d8b (Mono JIT Code) UnityEditor.SceneHierarchy:DoTreeView (single)
    0x000001c4a0ba1b0b (Mono JIT Code) UnityEditor.SceneHierarchy:OnGUI (UnityEngine.Rect)
    0x000001c4a0ba178b (Mono JIT Code) UnityEditor.SceneHierarchyWindow:DoSceneHierarchy ()
    0x000001c4d0cd1c8b (Mono JIT Code) UnityEditor.SceneHierarchyWindow:OnGUI ()
    0x000001c4a0a71934 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
    0x000001c4a0a712c3 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)
    0x000001c4a0a5700b (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
    0x000001c4a0a21eca (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
    0x000001c4a0a1f6a3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
    0x000001c4a2df33db (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
    0x000001c4a2df30c3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
    0x000001c4a3f5182b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
    0x000001c4a3f497f3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
    0x000001c4393c6e9b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
    0x000001c43939698a (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:propagateEvent (UnityEngine.UIElements.EventBase)
    0x000001c4a3f50b23 (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToRegularTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel)
    0x000001c4a3f5085b (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel)
    0x000001c4a3f4f66b (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    0x000001c439393796 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
    0x000001c439392383 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:processEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
    0x000001c4393915f3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
    0x000001c43939115b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
    0x000001c4a098e213 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
    0x000001c4a098d423 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
    0x000001c4a098ce3f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:processEvent (int,intptr)
    0x000001c4a098cb2b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
    0x000001c4a098c645 (Mono JIT Code) UnityEngine.GUIUtility:processEvent (int,intptr,bool&)
    0x000001c4a098c866 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
    0x00007ffd222de480 (mono-2.0-bdwgc) [mini-runtime.c:2812] mono_jit_runtime_invoke
    0x00007ffd22262902 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
    0x00007ffd2226b95f (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke
    0x00007ff7bea312a4 (Unity) scripting_method_invoke
    0x00007ff7bea29c25 (Unity) ScriptingInvocation::Invoke
    0x00007ff7bea22b25 (Unity) ScriptingInvocation::Invoke<void>
    0x00007ff7bd0f1b3d (Unity) Scripting::UnityEngine::GUIUtilityProxy::processEvent
    0x00007ff7bf64b366 (Unity) GUIView::processRetainedMode
    0x00007ff7c00ceb1e (Unity) GUIView::OnInputEvent
    0x00007ff7bf64b258 (Unity) GUIView::processInputEvent
    0x00007ff7c00c59d6 (Unity) GUIView::DragEvent
    0x00007ff7c00bd60c (Unity) WindowsDropTargetImpl::DragPerformed
    0x00007ff7c00a5edf (Unity) CDropTarget::Drop
    0x00007ffd9be9bae8 (ole32) RevokeActiveObjectExt
    0x00007ffd9be9b98c (ole32) RevokeActiveObjectExt
    0x00007ffd9be59179 (ole32) OleGetPackageClipboardOwner
    0x00007ffd9be58865 (ole32) OleGetPackageClipboardOwner
    0x00007ffd9be5c938 (ole32) DoDragDrop
    0x00007ff7c00bf516 (Unity) DragAndDrop::StartDelayedDrag
    0x00007ff7c00bd818 (Unity) DragAndDrop::ApplyQueuedStartDrag
    0x00007ff7c00cedc4 (Unity) GUIView::OnInputEvent
    0x00007ff7bf64b0a0 (Unity) GUIView::processInputEvent
    0x00007ff7c00d0005 (Unity) GUIView::processEventMessages
    0x00007ff7c00c7550 (Unity) GUIView::GUIViewWndProc
    0x00007ffd9caae858 (USER32) CallWindowProcW
    0x00007ffd9caae299 (USER32) DispatchMessageW
    0x00007ff7c0096533 (Unity) MainMessageLoop
    0x00007ff7c009a641 (Unity) WinMain
    0x00007ff7c1f0f436 (Unity) __scrt_common_main_seh
    0x00007ffd9c987034 (KERNEL32) BaseThreadInitThunk
    0x00007ffd9d102651 (ntdll) RtlUserThreadStart
     
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