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'signal 11 (SIGSEGV)' exception on 5.4.0f3 on Android

Discussion in 'Android' started by linhdinh, Aug 20, 2016.

  1. linhdinh

    linhdinh

    Joined:
    Mar 16, 2015
    Posts:
    4
    I upgraded Unity3d to 5.4.0f3 then suddenly received many SIGSEGV crash logs on Android that I didn't see on Unity3d 5.3.4f1. No code changes just unity3d code changes.

    Does anyone what the issue is and how to solve it?

    Thanks in advance

    Here is crash log from Fabric:

    Fatal Exception: java.lang.Error: FATAL EXCEPTION [UnityMain]
    Unity version : 5.4.0f3
    Device model : samsung SM-A510F
    Device fingerprint: samsung/a5xeltexx/a5xelte:5.1.1/LMY47X/A510FXXS2APD1:user/release-keys


    Caused by java.lang.Error: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 00000000
    Build fingerprint: 'samsung/a5xeltexx/a5xelte:5.1.1/LMY47X/A510FXXS2APD1:user/release-keys'
    Revision: '9'
    pid: 2978, tid: 3016, name: UnityMain >>> [buildle_id_here] <<<
    r0 df25c2a8 r1 00000008 r2 00000000 r3 00000000
    r4 e1278c36 r5 df25b010 r6 df0fade0 r7 fffff0d4
    r8 00001298 r9 0000002b sl 00000001 fp 00000002
    ip 0000002b sp e030a898 lr ffffffff pc e08dbc3c cpsr 412f5837

    at libunity.004d2c3c(Unknown Source)
    at libunity.00333cb4(Unknown Source)
    at libunity.0030e0d8(Unknown Source)
    at libunity.0035e680(Unknown Source)
    at libunity.00509e58(Unknown Source)
    at libunity.0050cc00(Unknown Source)
    at data@app@baidoithuong.0023a80f(Unknown Source)
     
    Last edited: Aug 20, 2016
  2. OleSviper

    OleSviper

    Joined:
    Aug 26, 2016
    Posts:
    5
    Same here, did you find any solution?
     
  3. Impal3r

    Impal3r

    Joined:
    Mar 22, 2015
    Posts:
    5
    Same problem, but for me it appears, when Im using Physics.Overlap functions.
     
    Last edited: Aug 26, 2016
  4. tanveerm

    tanveerm

    Joined:
    Feb 24, 2016
    Posts:
    22
    same here, I'm using Unity 5.3.5p7 pro license.
     
  5. t-schulz

    t-schulz

    Joined:
    Feb 25, 2015
    Posts:
    13
    same problem on specific android devices. Samsung Galaxy S3 its crashing all the time on scene loading.
     
  6. Yury-Habets

    Yury-Habets

    Unity Technologies

    Joined:
    Nov 18, 2013
    Posts:
    1,165
    @linhdinh can you please submit a bug report with your project? Add the info about the device you are using.

    @t-schulz this does not look the same as your crash (another thread).
     
    t-schulz likes this.
  7. AntoninL

    AntoninL

    Joined:
    Nov 2, 2015
    Posts:
    5
    Hi everyone,

    I have the same crash log from Fabric, can't reproduce the crash by myself. Did you find anything about this ? Can it be a memory issue ?