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Show travel distance per turn - Total War like

Discussion in 'Navigation' started by petronius113, May 3, 2015.

  1. petronius113

    petronius113

    Joined:
    May 3, 2015
    Posts:
    1
    Hello,
    I would like to know whether there is a way how to use NavMesh in order to show limited walkable area around character like when you click on army in Total War games. It should count with area cost.

    My only idea is to calculate paths in several directions and create mesh from points which has maximum cost and then show this mesh. Is there some more precise and more effective solution?

    Thank you for any advice.
     
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