I am working on game that has Zombie theme, Top-down shooter style, game let players co-op with each other (maximum 4 players) to fight against zombie hordes, maybe PvP in some mode. The question is : "Should I use Unity transport packages with Dedicated Game Server for this kind of game? " The benefit of DGS is no double, but it trade with Server's resources like CPU and Bandwidth. What do you guys think? Let's me know your opinion. Thanks in advance.