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Question Should ı rig my gun model to hand by using unity or should ı use blender for that ?

Discussion in 'Editor & General Support' started by Lupinder, Dec 9, 2022.

  1. Lupinder

    Lupinder

    Joined:
    Oct 6, 2018
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    Which one is make sense ? When ı made by blender, gun is not independent from my 3d character, ı can change location of gun but ı can not see model menu of gun. There is just character model.
     
  2. Kurt-Dekker

    Kurt-Dekker

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    Remember in Blender it could still be a separate object, OR it could be in the same mesh.

    In Unity it would be different Transforms / GameObjects.

    Try it and find out. There is no right answer.
     
  3. Lupinder

    Lupinder

    Joined:
    Oct 6, 2018
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    85
    What is your preference in your projects ?
     
  4. Kurt-Dekker

    Kurt-Dekker

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    If there is no reason to pick one or the other then I always go with the first thing that works. :)

    Usually the problem space of a particular requires one approach or the other and this becomes apparent when you work within the problem space and understand it.