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Should I bake color into the textures?

Discussion in 'Editor & General Support' started by Jerome-P, Apr 20, 2015.

  1. Jerome-P

    Jerome-P

    Joined:
    Apr 14, 2015
    Posts:
    34
    When I have a scene like this...



    ... should I alter the textures directly so that they are greenish, or is it a better practice to do this with post-fx?

    Thank you for your opinion.
     
  2. fffMalzbier

    fffMalzbier

    Joined:
    Jun 14, 2011
    Posts:
    3,276
    Both has is pros and cons.
    If you bake it in , its faster than using a post effect to render.
    But if you are baking it in you get problems if you like to reuse the assets in another lighting environment.
     
  3. Jerome-P

    Jerome-P

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    Apr 14, 2015
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    Thank you for your message.And what do you prefer personally?
     
  4. fffMalzbier

    fffMalzbier

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    Not baking it in. If you like to to change the tint of the color you have to change all the textures , and that eats time you can spend a lot better.
     
  5. Jerome-P

    Jerome-P

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    Thank you!
     
  6. Findus

    Findus

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    Jun 23, 2012
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    Light color, ambient, environment maps and fog can also get you a long way.
     
  7. Jerome-P

    Jerome-P

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    @Findus What do you mean, please?
     
  8. Findus

    Findus

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    Jun 23, 2012
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    That e.g. a blueish light will make your textures look blue as well.
     
  9. Jerome-P

    Jerome-P

    Joined:
    Apr 14, 2015
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    You mean that you want to texture / colorize each mesh invidually? I don't really understand you message.