Good day! We would like to give some inside, to forum members and game developers, of our new upcoming pack! For a long time, we wanted to make something similar to SWAT training range, for VR or any other FPS games. We feel that good game tutorial is a corner stone of keeping the player interested. This is why, we are planing to make a fully modular training range environment, that takes place in our latest pack: Airplane Hangar We will take the air plane hangar, strip it down and build from there! All pieces will be grid-based, so it will be super easy to build levels! Here is the hangar in action: Our basic asset list is this: - modular wall pieces and door (different colors and materials) - modular lobby/table - modular scaffolding for second floor, that will be above the shooting range - modular floors (different colors and materials) For basic props: - generic barrels, tires and things like that - pipes - sandbags - industrial lights Unique shooting range props and assets - Overall shooting range system: sliding line, booths, headphones and so on) - different ''bad guy'' cutouts for shooting - human manikin for sniper training This is our goal, at the moment, but we are always open for cool ideas! Some WIP images of the things, that we already made! At the moment, we are testing and playing around with walls and some props in Unreal engine, just because it's much faster in there and grid-based stuff is more precise! Also, some screens from marmoset engine... If You are interested in our pack and see how this could help Your project, be sure to like and comment! We are open for suggestions and addons, for the pack! Polysquid Studios are serious content makers, so the pack will not be on the cheap end, but the quality and quantity will be there!