I silently released an update a few days ago but got only today the time to update the documentation and create a video for the new changes. Direct download link: ShoeBox_3.5.0_public.air The biggest update is the Texture Ripper tool which has its own documentation here: http://renderhjs.net/shoebox/textureRipper.htm The basic idea of this tool is to define 4 sided areas in your source image. The 2D and photo space behave different. For booth spaces a preview grid shows you if slices are aligned correctly. Once cool nice feature is that you can transform the slices in local space to extend or trim for example edges or simply move the slice in local space. Here is a video showcasing how to use this new tool Other updates and changes include fixes for several templates for the Sprite packing Early monospace support in the Bitmap Font tool. I haven't fully tested it yet but I think it should work fine in most UI frameworks. Read Sprites: A tool that lets you reverse parse sprites from bitmap fonts or existing sprite sheets. This can be useful in combination with other tools of ShoeBox when you don't like for example the standard packing inside Bitmap Fonts and want to convert them to fixed Frame Sheets. Frame Sheets: This was before part of the "Ani Frames" tool but it made more sense to split the 2 of them apart. What this tool does is that it packs your sprites, animations etc. in a fixed grid which is easier to parse in your code.