Hello, I present you Shiva - 2.5D Isometric engine Download: https://assetstore.unity.com/packages/3d/characters/2-5d-isometric-engine-106321 Shiva is a 2.5D isometric engine inspired by Baldur's Gate engine that handles correct draw order using depth masks. You will no longer encounter any of drawing order issues in your game even when using complex objects. No more cutting sprites. Everything is handled auto-magically in shaders. Apart from that it adds some functionality to 2D sprites that was lacking in Sprite Renderer like 3D lights, sprite atlases, tiling, normal maps. -Precise per-pixel draw order -No artifacts, no manual cutting sprites -Grid independent, not tight neither to hex nor rhombs -Sprites react to light as if they were 3D -Point light / Spotlight / Directional light -Normal mapping for 3D Sprite illusion -No semi-transparency issues -Sprite tiling(repetitive background) -Sprite atlas support -No 3D, only flat 2D sprites -Fast support -Easy configuration - only 1 script Enjoy !