Search Unity

  1. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice
  2. Ever participated in one our Game Jams? Want pointers on your project? Our Evangelists will be available on Friday to give feedback. Come share your games with us!
    Dismiss Notice

Shiny terrain in beta

Discussion in '5.6 Beta' started by mathias234, Jan 16, 2017.

  1. mathias234


    Sep 9, 2012
    Hi i am currently on beta 3 and when i converted my map the terrain was really shiny, i know there has been alot of changes in the lightning system recently and i am wondering if i am doing something wrong or if there is a bug

    I have baked the light and the terrain is static
  2. zeroyao


    Unity Technologies

    Mar 28, 2013

    Sometimes your terrain texture is incorrectly recoginized as having an all-white alpha channel, which means smoothness in case of being used on terrain. If this is your case, try change the importer setting of the texture and make "Alpha Source" to "None" to delete the alpha channel. It is a known issue and being fixed.
    mathias234 likes this.