Hi everyone, I just released the Sharp Shadows Toolkit for the Lightweight Rendering Pipeline on the Unity Asset Store (link)! Many games target a non-photo-realistic art style and, in my opinion, the built-in shadows do not really do these games justice, especially on low quality settings. This toolkit provides an alternative shadowing solution that works out-of-the-box with the LWRP/URP. Website & Readme Feel free to use this thread to discuss the toolkit and post any questions or comments. For those of you that were using Unity back in the day, you might see some resemblance to an old deprecated toolkit called Shadow Volumes Toolkit, and you're right, this is the spiritual successor to my old toolkit.