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Question Shared packages / source-controlled shared code

Discussion in 'Formats & External Tools' started by andyz, Oct 12, 2021.

  1. andyz


    Jan 5, 2010
    Suppose I have some utility classes or a UI system etc. that is shared between projects.
    I want to easily update this as each project develops.

    I can create a package using Unity's system - perhaps a Git one (though no SVN as I use elsewhere?!)

    Can I just create a Unity project and source control part of it and include that in other source-controlled projects or would the meta data create issues there?

    what methods do people use?

    (perhaps wrongs place!)