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Shareable Link

Discussion in 'Unity Build Automation' started by Anxo, Sep 28, 2015.

  1. Anxo

    Anxo

    Joined:
    Jan 7, 2014
    Posts:
    12
    Hi Unity Community.

    Is it not possible to send someone a shareable link for install and have them install it without having them having to sign into Unity's website? I would like some people to test my app who are not developers and I would not want to make them sign up for anything.

    Just send them the link, install the game, and get feedback. Currently, if I sign out and send myself the link, it first needs to detect the devices UDID (which it appears to need to do every time you install) and then it prompts me to sign in before I get the install button.

    Thanks for your feedback.

    Kevin.
     
  2. hypeNate

    hypeNate

    Unity Technologies

    Joined:
    Apr 4, 2014
    Posts:
    272
  3. Anxo

    Anxo

    Joined:
    Jan 7, 2014
    Posts:
    12
    Hi Nate, I have been mixing between the 2. I started with "nonBeta" but then switched to beta because I was getting a build error about advertisement namespace which I thought was related to beta vs non beta. Turned out that I needed to set cloud up to always build with "latest 5.x>" instead of its default, "latest 4.x>". I have tried some builds via beta and some via non beta but only used non beta because the website is easier to find!

    If I have some time on my lunch break, I will do it again and send over some screenshots.
     
  4. hypeNate

    hypeNate

    Unity Technologies

    Joined:
    Apr 4, 2014
    Posts:
    272
    OK, thanks for the reply! I think we've repo-ed the problem on the new beta site, but keep us posted if you have more details to share.

    (You're correct that the ultimate goal is for people to be able to install the profile after visiting a SHARE link without requiring a UDN account / login flow. )