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Share your 'Accidental Invention'

Discussion in 'General Discussion' started by Lemo76, Jun 9, 2014.

  1. Lemo76

    Lemo76

    Joined:
    Aug 7, 2012
    Posts:
    174
    Ever got those moments when you're working with Unity and you accidentally duplicate an object or change a few parameters and suddenly the unexpected arrives when testing out the scene and rather than changing it back, you leave the modification there because it actually works as an improvement?

    Well I for one have had my fair share of these 'accidental inventions', one of mine is quite recent where I was messing around with 3d backgrounds and I accidentally pressed Ctrl+D twice on a rather abstract spherical mesh I had made earlier, this duplicated the model.

    I wasn't so aware what I had done so I ran the project and my randomize code had sprouted the meshes in different positions at different speeds. This had created a rather epic 3d wormhole effect, especially when spinning the scene around.

    So what's yours?