Hello, I have two versions of a character model. Both with different body proportions. I uploaded them to mixamo and it seems to make a different rig on each one. I would like to be able to reuse the animations I download for one on the other, because sometimes I spend a lot of time changing one animation on 3ds max. So it is not that simply to make it twice. I tried to use the avatar of one of the models in the other one, Unity says they have not the same bones... Any ideas?