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Unity UI Share an article about how I manage the game UI styles with ScriptableObjects

Discussion in 'UGUI & TextMesh Pro' started by Rurumi, Mar 25, 2018.

  1. Rurumi

    Rurumi

    Joined:
    Mar 1, 2015
    Posts:
    5
    Beks_Omega likes this.
  2. citycat3000

    citycat3000

    Joined:
    Oct 21, 2015
    Posts:
    6
    Hi,
    this is great for UI skinning, I'm trying exactly the same approach and I like it so far. Thanks for posting! Looking forward to share some tips :)

    Did you try to SetText() with unicode sequence from script while changing skins?
     
  3. Rurumi

    Rurumi

    Joined:
    Mar 1, 2015
    Posts:
    5
    No, I only implemented modifiers that change styles.