Ok, I got an issue that I wonder if anyone has a solution for. The shadows for my objects are off position from where they should be, which you can see in the accompanying picture. The object is touching the surface upon which it is placed. I did some searching for solutions to this problem, and it was suggested to adjust the shadow bias, which I did. I adjusted the normal bias and all of the settings I could think to adjust and it did not resolve the shadow problem. It seems this is a somewhat known problem with Unity. I tried setting the shadow bias to a negative number in the script and that did not work either, it just made the shadows look weird. Someone on another forum mentioned that they found something on the asset store to fix this, but they didn't link to it. I found something on the store that might be what he was referring to, but I'd prefer to resolve this issue without using store bought assets really. Anyone have any insight on this?