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Shadows in terrain with Baked lights

Discussion in 'Global Illumination' started by jpv1234, Sep 23, 2015.

  1. jpv1234

    jpv1234

    Joined:
    Dec 5, 2014
    Posts:
    89
    I know this has been asked many times, but I just have to ask

    one of the most important features that Unity is lacking of is that when you bake lights, shadows are not being casted on the terrain. It just shows a black shadow and in some cases it doesn't casts anything. Does anyone has a workaround or someone from the Unity team can confirm when is this going to be available?

    Thanks in advance
     
  2. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    5,996
    yeah lighting is broken in 5.x they're fixing it in 5.3.
    turn on realtime GI and switch your disrectional lights to mixed and you shadows will work
     
  3. jpv1234

    jpv1234

    Joined:
    Dec 5, 2014
    Posts:
    89
    Any news about this?