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Shadows get cut off and pixelated

Discussion in 'AR' started by MarcelWerder, Oct 19, 2018.

  1. MarcelWerder

    MarcelWerder

    Joined:
    Jun 20, 2018
    Posts:
    4
    Hi all!

    I have a problem with the shadows of Unity and ARKit working together. Namely, the shadows are shown pixelated from a certain model size. I've already looked in the shadows options in the quality settings and adjusted the shadow options from my directonal light. When I run the app on the ipad, the shadows are get cut off on the side of the display. The whole model have size of 42 x 30cm. Can someone help me with these two problems? I've attached images of my settings and the problem itself where its occurs. thanks in advance.

    shadows01.jpg shadows02.jpg Quality_settings.JPG Direct_Light.JPG
     
  2. MarcelWerder

    MarcelWerder

    Joined:
    Jun 20, 2018
    Posts:
    4
    i am sorry for the double post but does nobody knows how to fix this?