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Shadows From Objects In The View Are Culled

Discussion in 'General Graphics' started by Pracedru, Apr 12, 2019.

  1. Pracedru

    Pracedru

    Joined:
    Aug 25, 2015
    Posts:
    4
    I have some objects in my scene that have their shadows culled while the object is entirely inside the frustum of the active camera. I cannot figure out why this happens.

    Linked is a video showing this anomaly:
    https://www.twitch.tv/videos/410114773

    Note that if i clear the baked culling data. this does not happen.

    This is happening in Unity 5.6.3f1.

    Br Magnus Jørgensen
     
    Last edited: Apr 12, 2019
  2. Pracedru

    Pracedru

    Joined:
    Aug 25, 2015
    Posts:
    4
    Aha... this is a problem with 5.6.3f1.
    It is fixed in Unity 5.6.4f1.
    5.6.3f1 seems to be the latest 5.6 version for Linux... So... :(