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Shadows disappear as character turns away from their source (video included)

Discussion in 'Editor & General Support' started by Predulus, Dec 16, 2021.

  1. Predulus

    Predulus

    Joined:
    Feb 5, 2018
    Posts:
    90
    Title says it all, hopefully. I've increased the shadow distance to 500 in the URP render asset, but it still occurs.

    Help please :)

     
  2. altepTest

    altepTest

    Joined:
    Jul 5, 2012
    Posts:
    1,105
  3. Predulus

    Predulus

    Joined:
    Feb 5, 2018
    Posts:
    90
    Thanks for your reply. Yeah I thought it was something like that. Where are the settings for that usually in Unity?
     
  4. Predulus

    Predulus

    Joined:
    Feb 5, 2018
    Posts:
    90
    Additional information. The ground is a terrain made by Polaris - not sure if it's relevant.
     
  5. altepTest

    altepTest

    Joined:
    Jul 5, 2012
    Posts:
    1,105
    I don't know. Maybe the Polaris asset have an option for this
     
  6. Predulus

    Predulus

    Joined:
    Feb 5, 2018
    Posts:
    90
    Anyone? Help please ... this is a show-stopper for my game.