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Shadows appear the other way

Discussion in 'Shaders' started by RalucaNae, Jul 10, 2019.

  1. RalucaNae

    RalucaNae

    Joined:
    Jun 28, 2019
    Posts:
    2
    I have a scene with a room with windows and a point light. The windows are on a staticObj layer and their frames make good shadows on the floor. Inside the room I have some objects on the floor which make shadows . These objects I consider dynamicObjects because they move. On the Windows Editor, shadows appear fine for the objects, but once I put the game on an Android device, these shadows appear mirrored?
     

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