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Shadow shader circle artefacts?

Discussion in 'Editor & General Support' started by Martin-Schultz, Apr 13, 2009.

  1. Martin-Schultz

    Martin-Schultz

    Joined:
    Jan 10, 2006
    Posts:
    1,377
    I'm having problems with shadows in this scene. The point light draws "circles" over the objects in the scene - and also in the exported player.

    Disabling the shadows eleminates the problem, but I need shadows in there. Any clue what's wrong?

    Here you can see it in motion: http://www.decane.net/martin/unity/intro/Intro.html

    Martin

     
  2. Dreamora

    Dreamora

    Joined:
    Apr 5, 2008
    Posts:
    26,601
    pretty well known behavior, documented in various threads.
    Basically you can elimiate it by adjusting the bias to meet the requirements of the light - object distance.
    it will not work on general distance objects thought, so you best make it meet the static worlds requirements as dynamic objects aren't large enough and flat enough normally to show the issue visibly.