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Shadow resolution is ignored?

Discussion in '2D Experimental Preview' started by bobbaluba, Jan 7, 2021.

  1. bobbaluba


    Feb 27, 2013
    With hard shadow, the borders look quite jagged compared to the other content in my game.



    Now in the Universal Render Pipeline Asset, there is a "Shadow Resolution" parameter, but looks like it's ignored by the 2D renderer...


    The only solution I've found, is to increase the render scale, but that comes with quite a few other expenses and drops my frame rate almost in half :/

    With render scale 2: