Search Unity

Shadow problem in my project

Discussion in 'Editor & General Support' started by insiderrr, Oct 2, 2015.

  1. insiderrr

    insiderrr

    Joined:
    Feb 24, 2014
    Posts:
    50
    Hi there,

    A month ago, i updated my project from unity 4 to 5. This process went well, but i discovered that the shadows looked strange. First i thought this was a unity problem, but when i started a new project, the shadows where normal.

    I checked all my project settings, and it's hard to find out what is happeing. I am using the oculus rift, maybe it has something to do with this plugin.

    It does not help if i create a new scene without any script or object, still the weird shadow.

    Anyone any idea what is wrong here ?

    I added an image with the strange behaviour. The shadow is curved and hard. should be fading away smooth.

    shadow_issue.jpg
     
  2. insiderrr

    insiderrr

    Joined:
    Feb 24, 2014
    Posts:
    50
    I reproduced this bug in a clean project. Still no idea what is happening. I added the project files in a rar file, maybe someone knows what is wrong.

    This project has a Legacy deferred render path. Thats why the shadow looks broken. The problem with my project is, i use a forward render path, but it looks like the Legacy deferred render path.

    A month ago a upgraded my project from unity 4 to 5, maybe this has something to do with this. Is it possible that there is something wrong with these render settings ?
     

    Attached Files:

    Last edited: Oct 5, 2015