Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Question Shadow following the camera

Discussion in 'Editor & General Support' started by MonkeyPuzzle, Jun 8, 2023.

  1. MonkeyPuzzle

    MonkeyPuzzle

    Joined:
    Jan 17, 2016
    Posts:
    117
    [SOLVED]

    It was the shadow distance on the directional light. Project Settings -> HDRP Default Settings -> Lighting -> Shdows -> Max Distance

    Hello,

    I have an HDRP project with shadow and fog volume, baked lights, one real-time directional light, and lots of baked lights, a network of light probes, and several reflection probes.

    The problem that I am having is that there seems to be a shadow or dark area that follows the camera (a dark circular area following the player in the attached video).

    Any help is appreciated.

    Video:


    HDRP graphics settings:


    Post Processing settings:
     
    Last edited: Jun 10, 2023
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    36,563
    That's wild... I assume you already tried just a complete rebake?
     
  3. MonkeyPuzzle

    MonkeyPuzzle

    Joined:
    Jan 17, 2016
    Posts:
    117
    Yeah, baked several times. I will try and remove post processing fx one at a time and toggle shadows/rebake to see if I can track this down.
     
  4. MonkeyPuzzle

    MonkeyPuzzle

    Joined:
    Jan 17, 2016
    Posts:
    117
    solved, see above ^^^
     
    Kurt-Dekker likes this.