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Shadow draw distance

Discussion in 'General Graphics' started by SparrowGS, Feb 17, 2018.

  1. SparrowGS

    SparrowGS

    Joined:
    Apr 6, 2017
    Posts:
    2,536
    Hey, sorry if this isn't the place, please direct me otherwise.
    (also, sorry for the grammer)

    basically, I can't find any thing like a near clipping plane for the shadows.
    The whole scene is build in run time so no baking for the project, the player the static at the center btw.
    I'm using one point light at the center(0,0,0) with a radius of 2500 + ambient light from the skybox.
    I want to set the shadows(from the point light) to be only at 1500-2500 let's say, is there a way to do this?

    sorry if i'm lacking any information, ask and i'll add.
    i've just started on this and shadows in particular have been a pain in the ass for me in past projects.

    edit: the game is made for PC using deferred rendering