So, i know that there is a Shadow distance option in Unity, but it seems to just not work after 150-200. This is an example with shadow distance 200, and the image below - with 1000. If i move 1 step forward, i render them: It makes no difference if my Shadow Distance is 200, 500, 1000 or 2000. How can i render them?
check those cascades options bellow your screenshots, it appears you have the 4 cascades options, meaning that the shadow will behave differently depending of the distance from camera.
If you're using URP, you want to change the URP asset's shadow settings (@AlexS72, or anyone else). You can find the URP assets in your Project window.