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Shadow distance

Discussion in 'Editor & General Support' started by AlexS72, Dec 29, 2020.

  1. AlexS72

    AlexS72

    Joined:
    Sep 11, 2020
    Posts:
    5
    So, i know that there is a Shadow distance option in Unity, but it seems to just not work after 150-200.

    upload_2020-12-29_19-56-25.png

    This is an example with shadow distance 200, and the image below - with 1000.

    upload_2020-12-29_19-57-6.png

    If i move 1 step forward, i render them:

    upload_2020-12-29_19-59-37.png

    It makes no difference if my Shadow Distance is 200, 500, 1000 or 2000.

    How can i render them?
     

    Attached Files:

  2. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,243
    Make sure the quality setting you are modifying is the one you are actually using.
     
  3. AlexS72

    AlexS72

    Joined:
    Sep 11, 2020
    Posts:
    5
    Still, doesn't work. I put 1000 on every each one to be sure. It doesn't change anything.
     
  4. AlexS72

    AlexS72

    Joined:
    Sep 11, 2020
    Posts:
    5
    Can anyone help?
     
  5. dorusoftware

    dorusoftware

    Joined:
    Jul 5, 2012
    Posts:
    247
    check those cascades options bellow your screenshots, it appears you have the 4 cascades options, meaning that the shadow will behave differently depending of the distance from camera.
     
  6. polemical

    polemical

    Joined:
    Jun 17, 2019
    Posts:
    919
    If you're using URP, you want to change the URP asset's shadow settings (@AlexS72, or anyone else). You can find the URP assets in your Project window.
    URP_shadow_settings.jpg
     
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