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Bug Shadow, color or... on object bug.

Discussion in 'Global Illumination' started by hamrlg, Feb 25, 2022.

  1. hamrlg

    hamrlg

    Joined:
    Mar 14, 2020
    Posts:
    2
    Hi everybody.
    Really, I don't know what's happening in my unity.
    Check the pictures i uploaded here.
    You will understand the problem.
    I Changed directional light color, removed sky box, removed directional light... but not fixed.
    how can i remove that colors?
    Thanks. And... sorry for my bad english :)
    Capture_2022_02_26_00_46_40_670.png Capture_2022_02_26_00_48_17_857.png Capture_2022_02_26_00_52_04_961.png Capture_2022_02_26_00_52_32_246.png Capture_2022_02_26_00_52_37_10.png Capture_2022_02_26_00_46_40_670.png Capture_2022_02_26_00_48_17_857.png Capture_2022_02_26_00_52_04_961.png Capture_2022_02_26_00_52_32_246.png Capture_2022_02_26_00_52_37_10.png
     
  2. hamrlg

    hamrlg

    Joined:
    Mar 14, 2020
    Posts:
    2
    And i forgot to say that.
    the color space is " Linear " .
     
  3. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Your materials are probably picking up ambient color. Place some reflection probes in the scene, and bake them. You could also adjust the smoothness of you materials, so that they'd be less reflective. Another, albeit slightly more complicated solution would be to create a custom shader which does not take ambient lighting into account. Keep in mind that such shader would not be PBR compliant.