Search Unity

  1. The 2022.1 beta is now available for testing. To find out what's new, have a look at our 2022.1 beta blog post.
    Dismiss Notice

Help Wanted shading/shadows are too dark in build but okay in unity game view

Discussion in 'General Graphics' started by mossessporo, Jul 17, 2021.

  1. mossessporo

    mossessporo

    Joined:
    Mar 22, 2020
    Posts:
    9
    Hello! I'm currently working on my project and been making a scene for a start menu. It was okay at first since I was only looking at game view. However, I had this idea in making a build for the game to check what errors I need to fix. No errors but only the lighting. First photo below is in the editor which the shading of the tree okay.

    upload_2021-7-17_19-35-30.png

    Second photo below, is the build which is too dark. I don't know how to fix this and haven't seen any solution for it. I have tried every tutorial out there but to no luck.

    upload_2021-7-17_19-35-4.png

    Here is my settings for my light:
    upload_2021-7-17_19-40-22.png

    Lighting Settings in the Scene Tab
    upload_2021-7-17_19-40-48.png

    Environment Tab:
    upload_2021-7-17_19-43-50.png

    I already tried changing the source for environment lighting as "Skybox" with Intensity Multiplier as 1 but it still persist. Some answers only is to only check "Auto Generate" and it solved their problem. However, it didnt. Maybe because of the URP settings?
     
  2. mossessporo

    mossessporo

    Joined:
    Mar 22, 2020
    Posts:
    9
    Here are my settings, maybe it could help
    upload_2021-7-17_19-48-58.png
     
unityunity