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Bug Shaders not rendering in build | 2021.2.7f1 | URP

Discussion in 'Web' started by matt-nexus, Dec 24, 2021.

  1. matt-nexus

    matt-nexus

    Joined:
    Aug 4, 2021
    Posts:
    10
    Hi there, it seems that a lot of materials in the URP example scene (the workbench) are unsupported or not working in 2021.2.7 on Chrome 96 or Safari 15.1 (MacOS)

    Website:
    https://matt-newcombe.github.io/webgl_2021_unity/?asd

    Reproduction Steps:
    * New Project from Unity Hub -> Select URP Template
    * Change build target to WebGL
    * Build the example scene that comes with the template
    * Only two materials appear in browser

    Bug Report:
    https://fogbugz.unity3d.com/default.asp?1390534_2i08u9h536ljnmre

    Screenshot 2021-12-24 at 11.19.18.png
     
    Last edited: Dec 24, 2021
  2. sumpfkraut

    sumpfkraut

    Joined:
    Jan 18, 2013
    Posts:
    242
  3. matt-nexus

    matt-nexus

    Joined:
    Aug 4, 2021
    Posts:
    10
  4. matt_cauldron

    matt_cauldron

    Joined:
    Dec 17, 2021
    Posts:
    48
    Fixed in 2021.2.8!
     
  5. TomiBary

    TomiBary

    Joined:
    Oct 26, 2017
    Posts:
    4
    @matt_cauldron Hey, how can i get these performace statistics and device info ? Is it some plugin which i can find somewhere or your custom implementation?
     
  6. matt_cauldron

    matt_cauldron

    Joined:
    Dec 17, 2021
    Posts:
    48
  7. TomiBary

    TomiBary

    Joined:
    Oct 26, 2017
    Posts:
    4