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Question ShaderGraph to customize VFX Graph decals

Discussion in '2023.2 Beta' started by HsRo, Jul 2, 2023.

  1. HsRo

    HsRo

    Joined:
    Jun 17, 2016
    Posts:
    6
    https://portal.productboard.com/uni...sual-effects/c/1687-urp-decals-with-vfx-graph

    this feature was supposed to "Allow to spawn URP decals with VFX Graph, as well as using ShaderGraph to customize VFX Graph decals for both HDRP and URP."

    Currently(2023.2.0a20), i can only find the first part (URP decals with VFX Graph).
    And now it's marked as released and says "This feature has landed and is available in 2023.2.0a18 and above."
    Does that mean the (ShaderGraph support to customize VFX Graph decals), is not being worked on anymore?

    Non of the decals outputs in VFX graph have the shader graph option yet.
    3.png
    But the URP Decal Shader Graph asset does have the option to support VFX Graph, and not in HDRP
    1.png 2.png

    It would be great if we can get a clarification of the plan for this feature. Thank you.
     
    LooperVFX likes this.
  2. PiotrKolodziejczyk

    PiotrKolodziejczyk

    Joined:
    Jul 13, 2023
    Posts:
    5
    The main problem is that you cannot make ShaderGraph/Decal shader compatibile with VFX graph like i.e. Lit or Unlit.
    You can actually connect a shader to your VFX graph decal output using Debug mode Inspector, but it's to no avail