Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

Shadergraph Suggestion: Keep node input connections when duplicating

Discussion in 'Graphics Experimental Previews' started by RosieGarden, May 28, 2018.

  1. RosieGarden

    RosieGarden

    Joined:
    May 4, 2013
    Posts:
    33
    Currently, when you duplicate any number of nodes, they keep the internal connections, but lose all external connections. Oviously, keeping the outputs is not possible, but keeping the inputs would be helpful, and would keep more in line with expected behavior when duplicating.