Search Unity

ShaderGraph shader is not affected by Mask or RectMask2D

Discussion in 'Graphics Experimental Previews' started by Milten2222, Aug 11, 2019.

  1. Milten2222

    Milten2222

    Joined:
    Nov 14, 2017
    Posts:
    7
    I have created a simple unlit shader for my UI elevements using ShaderGraph but the problem is it is not affected by UI mask. Is there anything than can be done to fix this?

    1.png 2.png
     
  2. Pixelome

    Pixelome

    Joined:
    Sep 30, 2014
    Posts:
    9
    I'm bumping this since I'm also trying to find out how to do this.
     
  3. AladinoTrent

    AladinoTrent

    Joined:
    Nov 7, 2016
    Posts:
    3
    Would like to know this too!
     
  4. miguelbal

    miguelbal

    Joined:
    Oct 22, 2018
    Posts:
    2
    Same problem here.