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Question Shadergraph pink after build

Discussion in 'Shader Graph' started by TeHuster, Sep 11, 2019.

  1. TeHuster

    TeHuster

    Joined:
    Aug 29, 2012
    Posts:
    4
    Hi,

    When i build with our buildserver (in batch mode) this error occurs:

    Code (Boo):
    1. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - All passes removed
    2. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
    3. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    4. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    5. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - All passes removed
    6. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
    7. [B]WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - Pass '' has no vertex shader
    8. WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - Pass 'ShadowCaster' has no vertex shader
    9. WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - Pass 'DepthOnly' has no vertex shader
    10. WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - All passes removed[/B]
    11. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - All passes removed
    12. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
    13. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - All passes removed
    14. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
    15. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    16. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    17. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - All passes removed
    18. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - Setting to default shader.
    19. UnloadTime: 2.296000 ms
    When i build with unity on my pc i still get these errors except the "plantCutHighlight" errors. This is troublesome because this shader is renderer pink. The others shaders we don't use.

    I tried to locate the source of this error and it happens when i add this to my shadergraph:

    View attachment 479321

    It's nothing fancy, i use the same nodes in the same shadergraph without any issues.

    The attached zip contains both working and "broken" shader.

    Some help is greatly appreciated.

    Thanks!
     

    Attached Files: