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Shadergraph - HD Scene Color node displaying all white

Discussion in 'Editor & General Support' started by HenBOMB, May 7, 2021.

  1. HenBOMB

    HenBOMB

    Joined:
    Aug 6, 2017
    Posts:
    3
    Pretty self explanatory..
    Also, the surface type is set to Transparent
    upload_2021-5-7_17-34-52.png
    upload_2021-5-7_17-34-15.png
    Why is it displaying all white? It's a brand new HDRP project.
     
  2. green-giant

    green-giant

    Joined:
    Jun 21, 2013
    Posts:
    43
    Did you ever figure out a solution for this? I know in URP you have to enable Opaque Render Texture in the pipeline settings, but I cant find a similar setting in HDRP
     
  3. Deleted User

    Deleted User

    Guest

    I'm also having the same problem. Did you find any solution?
     
  4. Deleted User

    Deleted User

    Guest

    What I did was to set HD screen color node exposure checked.