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Resolved ShaderGraph auto node format/alignment

Discussion in 'Authoring Dev Blitz Day 2023' started by echu33, Jan 26, 2023.

  1. echu33

    echu33

    Joined:
    Oct 30, 2020
    Posts:
    52
    So....since ShaderGraph is inhirented from graphview I guess it's inside this blitz's scope?

    For years I wish there's a QoL feature/shortcut that can align selected nodes into left/right instead of manually align them one by one like a psycho....Is this feature possible to make?

    Because SG is internal package, It's not feasible to write my own editor feature for SG (It's gurantee to be break in future version). So my hope is on you guys.
    upload_2023-1-26_16-29-38.png
     
  2. jocelyn_legault

    jocelyn_legault

    Unity Technologies

    Joined:
    Jan 16, 2019
    Posts:
    12
    Hey there.
    Thanks for your feedback. This is definitely something that is on our radar.
    Good news: GTF (the API that will replace GraphView) handles that!
    Bad news: I can't give you a date when GTF will be released or when SG will migrate to GTF.
     
    echu33 likes this.