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[shaderforge]How to place a texture

Discussion in 'Shaders' started by Kahel_, Nov 9, 2014.

  1. Kahel_

    Kahel_

    Joined:
    Nov 9, 2014
    Posts:
    8
    Hello,
    I try to create an object that have two textures "a base texture" (blue on the drawing) on the whole object and a "specific texture" (green) on a defined part of the object. I would to use "numeric" for the position value and not a texture as a mask.


    Can some one tell me how the do that with shaderforge preferably?
    (I'm sorry for my very bad english)
    Thanks!
     
  2. Kahel_

    Kahel_

    Joined:
    Nov 9, 2014
    Posts:
    8
    Nobody?