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Resolved 'ShaderConfig' does not contain a definition for 's_GlobalMipBias'

Discussion in '2021.2 Beta' started by radiantboy, Sep 4, 2021.

  1. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,637
    I get these errors with the new beta, how to fix?

    Library\PackageCache\com.unity.render-pipelines.high-definition@12.0.0\Runtime\Debug\DebugDisplay.cs(1075,30): error CS0117: 'ShaderConfig' does not contain a definition for 's_GlobalMipBias'

    Library\PackageCache\com.unity.render-pipelines.high-definition@12.0.0\Runtime\RenderPipeline\HDRenderPipeline.RenderGraph.cs(470,31): error CS0117: 'ShaderConfig' does not contain a definition for 's_GlobalMipBias'

    EDIT: package manager->in project-> hdrp config needed updating!.. works now, time to play :-D
     
    Last edited: Sep 4, 2021
    iDerp69, Sibertron99, BHKeWin and 2 others like this.
  2. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,637
    a week later unity is still stuck in loop, crashes, reimports materials (claims it will upgrade them)... crash, reimport.. im not sure if its getting a tiny bit further each time, but I know Ive sent myself to hell and back 10x all for a sneak peak at FSR. Each reimport takes 20 hrs.. will give up soon.
     
  3. BostonGamesLLC

    BostonGamesLLC

    Joined:
    Jan 19, 2019
    Posts:
    15
    Your fix worked for me, thanks!
     
    Last edited: Mar 10, 2022
    radiantboy likes this.