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Shader Unsupported

Discussion in 'Shaders' started by OleksiiChernov, Mar 18, 2020.

  1. OleksiiChernov

    OleksiiChernov

    Joined:
    Nov 25, 2016
    Posts:
    2
    Hi all.
    I have some problems with the terrain with Universal Render Pipeline.
    I have an empty project with one scene with simple terrain.
    When I build project (for PC) I had that error:

    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    WARNING: Shader Did you use #pragma only_renderers and omit this platform?
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.


    But on the scene all looks fine.
    I tried different graphics api (opengle 3.0 and DX 11) and different Color Space (linear and gamma)
    Also I tried to add Nature/Terrain/Standart shader as a preloaded shader.
    Error is still happens.
    Does anyone know something about that?
     
    Last edited: Mar 18, 2020
  2. sigil_tech

    sigil_tech

    Joined:
    Sep 18, 2019
    Posts:
    17
    I have the same error. Anyone know a solution to this?
     
  3. Claytonious

    Claytonious

    Joined:
    Feb 16, 2009
    Posts:
    885
    Also seeing this on Windows x64 builds. Did anyone find a solution?