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Shader turned into black after switching to Gradle (+logs)

Discussion in 'Android' started by EyeDev44, Jul 13, 2019.

  1. EyeDev44

    EyeDev44

    Joined:
    Apr 8, 2017
    Posts:
    149
    When I build the game with Gradle IL2CPP and run in 64x device, the water 2D shader shows as completely black:
    upload_2019-7-13_21-37-55.png

    How it looks with Internal mono x32 and from editor:
    upload_2019-7-13_21-39-28.png

    It works in other game, but I tried to re-export the asset and to reset settings- nothing helped.
     

    Attached Files: