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Question Shader Graph with Built-In Pipeline console error !

Discussion in 'Shader Graph' started by Vagabond_, Sep 29, 2022.

  1. Vagabond_

    Vagabond_

    Joined:
    Aug 26, 2014
    Posts:
    1,148
    Hi,

    i recently noticed that Shader Graph is now working with Built-In pipeline.
    However when i create a simple graph for the built-in and a material out of it, i got this error. I don't know shaders that much.

    Is this eventually a bug or i'm missing something ?

    Using Unity 2021.3.10f1

    upload_2022-9-29_15-56-59.png

    upload_2022-9-29_15-46-39.png
     
    Last edited: Oct 2, 2022
  2. iLinaza

    iLinaza

    Joined:
    Feb 23, 2019
    Posts:
    23
    I think this might be a bug.

    I am having the same error logs with 3 lit shader graphs. I have an unlit graph where this error doesn't occur. It also happens building shaders for URP and HDRP.