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Bug Shader Graph texture pixelated on iOS

Discussion in 'Shader Graph' started by TrungHP, Jan 1, 2021.

  1. TrungHP

    TrungHP

    Joined:
    Mar 17, 2017
    Posts:
    1
    I created a shader using ShaderGraph to add a foggy layer to my game. I looked pretty good in the editor but then I made a build for iOS the texture was pixelated. Tried every way I could but the result was the same. Any suggestion please?
     

    Attached Files:

    Last edited: Jan 1, 2021
  2. LandonTownsend

    LandonTownsend

    Unity Technologies

    Joined:
    Aug 21, 2019
    Posts:
    35
    We can't seem to reproduce this bug, can you file a bug report and include your project and the device information? Thank you.