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Feature Request Shader Graph Templates for Lit

Discussion in 'Graphics Dev Blitz Day 2023 - Q&A' started by DreamingImLatios, May 25, 2023.

  1. DreamingImLatios

    DreamingImLatios

    Joined:
    Jun 3, 2017
    Posts:
    4,168
    One of the things I regularly run into issues with is with Entities Graphics, skinned mesh renderers require a custom shader made with shader graph to do skinning. Most of the time, people just want a shader with the same properties as the built-in Lit shader for URP or HDRP. Could we get a shader graph version of these shaders as a template so that we can make little modifications like this?
     
    andyz and Occuros like this.
  2. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,236
    I've been waiting years for basic templates to start a new graph from, it's like 80% of the shader graph work was done and then it was abandoned - no templates, numerous console warnings, errors, UI glitches. I think I've had 2 bugs accepted yet I hardly use it so who is testing?!

    Templates alone would make it far better
     
  3. SebLagarde

    SebLagarde

    Unity Technologies

    Joined:
    Dec 30, 2015
    Posts:
    932
    Hi, we have consider it and have an early version that have been done for HDRP: https://github.com/RemyUnity/SG-HDRP-Lit but this have been paused due to other higher priority. This could be resume in the future but no ETA