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Question Shader Graph Preview is different

Discussion in 'Universal Render Pipeline' started by RicardoCoelhoTTW, Jun 28, 2021.

  1. RicardoCoelhoTTW


    Jun 15, 2021
    I'm working on a shader that controls the skin tone of a character. Everything works fine in the Shader Graph, I'm able to achive what I want, but when I apply the material in the Editor, it is completly different, It has no color.
    I've attached a picture that better illustrates my problem.

    The project is in URP, with default settings, and I created a default scene to test this on.

    Attached Files: