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Question Shader Graph Particle Shader

Discussion in 'Shader Graph' started by Malveka, Oct 12, 2020.

  1. Malveka

    Malveka

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    Nov 6, 2009
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    Hello - I'm would like to create a particle shader in ShaderGraph that honors the Color Over Lifetime setting in a Shuriken particle system. Is this possible? I'm working in URP, 2019.4. Any insights welcomed!
     
  2. adamgolden

    adamgolden

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  3. Malveka

    Malveka

    Joined:
    Nov 6, 2009
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    Likewise confirmed. Thanks @polemical for the great detective work!

    I'm now using the alpha channel of a Vertex color node to allow my screen space gradient particle shader to fade in/out using the particle system Color Over Lifetime property. So far it's working perfectly.
     
    adamgolden likes this.
  4. ItamarGeller

    ItamarGeller

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  5. adamgolden

    adamgolden

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    example_vertex_color_and_alpha.png