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Help Wanted Shader Graph for Terrain

Discussion in 'Shader Graph' started by RARgames, Feb 20, 2020.

  1. RARgames

    RARgames

    Joined:
    Aug 25, 2017
    Posts:
    19
    Is it possible to use shader graph for creating a shader that works with terrain?

    The default way I tried:
    Creating a PBR graph (with simple color as albedo)
    Assigning it to a material.
    When I try to use it as a terrain mat it shows following error:
    upload_2020-2-20_20-59-8.png
     
  2. ArthyShow

    ArthyShow

    Joined:
    Aug 6, 2016
    Posts:
    13
  3. alexanderameye

    alexanderameye

    Joined:
    Nov 27, 2013
    Posts:
    1,307
    Turtle95 and RARgames like this.
  4. ArthyShow

    ArthyShow

    Joined:
    Aug 6, 2016
    Posts:
    13
    As usual, it's so simple with Unity to do stuff...
     
    Turtle95 and aeonfitzgerald like this.
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