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Bug Shader Graph Ctrl+z is very slow (9.0 preview 72)

Discussion in 'Shader Graph' started by Antypodish, Nov 26, 2020.

  1. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,770
    Basically any Ctrl+z operation in Shader Graph is freezing it for few seconds. No matter how simple it is.
    Even moving node and trying it to restore to previous position.

    Using:
    Unity 2020.2
    Shader Graph 9.0 preview 72

    Using Ctrl+z is also risky, with any gradients. Not sure if that has been already tackled, but here is the thread with an issue, to replicate.
    https://forum.unity.com/threads/gra...ething-in-my-shadergraph.963470/#post-6472226